Interactive Tourism Exhibit
A mobile tourism exhibit showcasing the region's major attractions through touch-screen interactives and an on-site VR experience.
I'm a Product Designer with a background spanning interactive museum exhibits, VR experiences, and digital products — based in Vancouver, BC. I work across mediums, designing experiences that are clear, considered, and built for the people who actually use them.
With years at a design agency delivering physical installations, cultural experiences, and digital products for clients across BC, I bring both execution depth and strategic thinking to every project.
A mobile tourism exhibit showcasing the region's major attractions through touch-screen interactives and an on-site VR experience.
An interpretive video and a children's touch-screen game that matches kids with a salmon species based on their personality and preferences.
A touch-screen onboarding experience and VR journey helping event visitors understand Impact Health Sharing's services and how they fit their lifestyle.
A regional tourism experience surfacing available adventures in Squamish, with acknowledgement of the area's Indigenous history and land.
A 5D VR space-opera game built inside a shipping container, with full onboarding and offboarding flows designed for a walk-up audience.
I partner with teams and founders on select projects — from early-stage product design to scalable design systems. If you're working on something meaningful and want a thoughtful collaborator, let's talk.
Below are the services I offer.
End-to-end product design — from discovery and wireframes through to polished, developer-ready UI.
Spatial, physical, and immersive experiences — from exhibit design to interactive installations and VR.
Scalable component libraries and design systems that improve consistency and accelerate your team.
Strategic design input — audits, critiques, and direction for teams who need a fresh perspective.
Visual identity, print, and digital graphics — from brand assets to campaign materials and illustration.
Structured usability studies and interviews that surface real friction and inform confident design decisions.
Co-design sessions, journey mapping workshops, and stakeholder alignment — turning group input into clear design direction.
High-fidelity prototypes and interaction models that validate the feel of an experience before it's built.
Want to talk about something beyond a brief? Drop me a line.